
I tend to use all of the curses except weaken, and life tap so I put a point into everything. Or 1 pt into Amp, Weaken, Decertify, DV, and the rest of the curses as you choose. Lower resist is only good if you party with sorceresses a lot, or other characters dealing mass elemental damage like Javazons. The only curse that’s really necessary for this build is Amp, and that for one point, however 1 pointt into Decertify and Attract/ Confuse/ Dim Vision are all useful. Throughout the guide I will explain both of them and how they work compared to each other as well as in general. There are two important variations on this build, one using Revives and one using Skeleton’s only. Spirit sword and lore are pretty cheap, but anything else you have with skills should be good.This Necromancer build is one that uses both minions and high damage bone spells to kill the enemy. For example I’m using spirit sword, lore helm, vipermagi, lidless wall, and a +3 summoning skills ammy. Skills are essential for this build so anything with skills is good. At 25 I only used amp dmg and 1 point into corpse explosion.īut something that helps so much is plus to skills gear. But at your level I would mostly have points in skeles and skele mastery, also a lot of points in clay golem and golem mastery. Keep in mind these are my skill points at lvl 80, and I’m in hell.

Lastly for psn/bone skills I put the rest of my points into corpse explosion and bone armor.

For curses I put 3 points into amp dmg and decrepify. Also put about 4 points into summon resist, and lastly 5 into revive.

Also put about 15 points into clay golem and 10 in golem mastery. Here’s what works fir me.For summoning skills I put all my points in raise skeleton and skeleton mastery.
